AdColony is a mobile ad network based in United States. This network is serving mobile publishers and advertisers across the world. Focused on video advertising, the publishers from Adobe Air/Android/IOS/Unity platform can monetize using Adcolony ad network. The revenue models of Adcolony are CPA, CPI, CPV and CPM. Instant-Play™ and Aurora™ HD Video technologies played a major role in shaping Adcolony mobile ad network. It is a first of kind to video ad monetization for free-to-play games and apps. Unlike other video networks, the user do not need to wait for longer times to play the video, it will be playing instantly. Being a publisher, you can earn for every ad view. How To Join AdColony Mobile Ad Network As Publisher? Go to AdColony support team page and request for the publisher account. They will review your application and may take some time for the same. Once you get the approval, you can download SDK and monetize apps. The AdColony support team will guide you in setting up account. Payment Info ! AdColony pays on Net 60 basis. You must reach at least $100 to withdraw funds. The payment options are PayPal, Check and Wire transfer. Best Features Of AdColony Mobile Ad Network \tThis network works with top advertisers. \tAdColony assures to serve highly optimized SDK. \tAPI \tCompetitive CPM rates \tHigh fill rates \tTimely payments \tThe publishers can track stats like views, eCPM and revenue in real time. \tDedicated support Contact Info ! If you have anything to ask AdColony support team, then write them to email@example.com. They will help you in setting your account. Final Conclusion ! AdColony ad network is ideal for advertisers as well as publishers. We should not compare with Admob mobile ad network but you can definitely try this network too. The app developers or owners must join AdColony mobile ad network for earning decent income. If you had worked with AdColony mobile ad network, then share your experiences in the comment section. Hope this AdColony review help advertisers and publishers to get started.